no code implementations • 30 May 2024 • Stavros Diolatzis, Tobias Zirr, Alexandr Kuznetsov, Georgios Kopanas, Anton Kaplanyan
In the wake of many new ML-inspired approaches for reconstructing and representing high-quality 3D content, recent hybrid and explicitly learned representations exhibit promising performance and quality characteristics.
no code implementations • 6 Apr 2021 • Alexandr Kuznetsov, Krishna Mullia, Zexiang Xu, Miloš Hašan, Ravi Ramamoorthi
We also introduce neural offsets, a novel method which allows rendering materials with intricate parallax effects without any tessellation.
no code implementations • 5 Oct 2020 • Shilin Zhu, Zexiang Xu, Tiancheng Sun, Alexandr Kuznetsov, Mark Meyer, Henrik Wann Jensen, Hao Su, Ravi Ramamoorthi
To fully make use of our deep neural network, we partition the scene space into an adaptive hierarchical grid, in which we apply our network to reconstruct high-quality sampling distributions for any local region in the scene.