A new method of "farthest point strategy" (FPS) for progressive image acquisition is presented. Its main advantage is in retaining its uniformity with the increased density, providing an efficient means for sparse image sampling and display. In contrast to previously presented stochastic approaches, the FPS guarantees the uniformity in a deterministic min-max sense. Within this uniformity criterion, the sampling points are irregularly spaced, exhibiting superior antialiasing properties. A straightforward modification of the FPS yields an image-dependent adaptive sampling scheme. An efficient, O(N log(N)), algorithm for both versions is introduced, and several applications of the FPS are discussed.

PDF Abstract
No code implementations yet. Submit your code now

Tasks


Datasets


  Add Datasets introduced or used in this paper

Results from the Paper


  Submit results from this paper to get state-of-the-art GitHub badges and help the community compare results to other papers.

Methods


No methods listed for this paper. Add relevant methods here