Unsupervised Human Action Recognition with Skeletal Graph Laplacian and Self-Supervised Viewpoints Invariance

21 Apr 2022  ·  Giancarlo Paoletti, Jacopo Cavazza, Cigdem Beyan, Alessio Del Bue ·

This paper presents a novel end-to-end method for the problem of skeleton-based unsupervised human action recognition. We propose a new architecture with a convolutional autoencoder that uses graph Laplacian regularization to model the skeletal geometry across the temporal dynamics of actions. Our approach is robust towards viewpoint variations by including a self-supervised gradient reverse layer that ensures generalization across camera views. The proposed method is validated on NTU-60 and NTU-120 large-scale datasets in which it outperforms all prior unsupervised skeleton-based approaches on the cross-subject, cross-view, and cross-setup protocols. Although unsupervised, our learnable representation allows our method even to surpass a few supervised skeleton-based action recognition methods. The code is available in: www.github.com/IIT-PAVIS/UHAR_Skeletal_Laplacian

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Task Dataset Model Metric Name Metric Value Global Rank Result Benchmark
Unsupervised Skeleton Based Action Recognition NTU RGB+D AE-L Accuracy (Cross-Subject) 69.9 # 2
Accuracy (Cross-View) 85.4 # 2
Unsupervised Skeleton Based Action Recognition NTU RGB+D 120 AE-L Accuracy (Cross-Subject) 59.1 # 2
Accuracy (Cross-Setup) 62.4 # 2

Methods