no code implementations • 25 Sep 2023 • Amine Barrak, Mayssa Jaziri, Ranim Trabelsi, Fehmi Jaafar, Fabio Petrillo
The advent of serverless computing has ushered in notable advancements in distributed machine learning, particularly within parameter server-based architectures.
1 code implementation • 25 Sep 2023 • Amine Barral, Ranim Trabelsi, Fehmi Jaafar, Fabio Petrillo
In this paper, we introduce a novel architecture that combines serverless computing with P2P networks for distributed training and present a method for efficient parallel gradient computation under resource constraints.
no code implementations • 27 Feb 2023 • Amine Barrak, Fabio Petrillo, Fehmi Jaafar
However, the parameter server architecture may have limitations in terms of fault tolerance, including a single point of failure and complex recovery processes.
no code implementations • 11 Mar 2021 • Cristiano Politowski, Fabio Petrillo, Yann-Gäel Guéhéneuc
However, to the best of our knowledge, little is known about video-game testing.
Software Engineering
no code implementations • 4 Nov 2020 • João Eduardo Montandon, Cristiano Politowski, Luciana Lourdes Silva, Marco Tulio Valente, Fabio Petrillo, Yann-Gaël Guéhéneuc
Objective: This paper investigates which hard and soft skills are more required in IT companies by analyzing the description of 20, 000 job opportunities.
Software Engineering
1 code implementation • 2 Jan 2020 • Cristiano Politowski, Fabio Petrillo, Gabriel Cavalheiro Ullmann, Josias de Andrade Werly, Yann-Gaël Guéhéneuc
This dataset is useful to understand the problems faced by developers during video-game development, providing researchers and practitioners a starting point to study video-game development in the context of software engineering.
Software Engineering