Search Results for author: Giorgio Becherini

Found 3 papers, 2 papers with code

ContourCraft: Learning to Resolve Intersections in Neural Multi-Garment Simulations

no code implementations15 May 2024 Artur Grigorev, Giorgio Becherini, Michael J. Black, Otmar Hilliges, Bernhard Thomaszewski

In this work, we present \moniker{}, a learning-based solution for handling intersections in neural cloth simulations.

Emotional Speech-driven 3D Body Animation via Disentangled Latent Diffusion

1 code implementation7 Dec 2023 Kiran Chhatre, Radek Daněček, Nikos Athanasiou, Giorgio Becherini, Christopher Peters, Michael J. Black, Timo Bolkart

Once trained, AMUSE synthesizes 3D human gestures directly from speech with control over the expressed emotions and style by combining the content from the driving speech with the emotion and style of another speech sequence.

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