Search Results for author: J. F. Henriques

Found 1 papers, 0 papers with code

ResearchDoom and CocoDoom: Learning Computer Vision with Games

no code implementations7 Oct 2016 A. Mahendran, H. Bilen, J. F. Henriques, A. Vedaldi

In this short note we introduce ResearchDoom, an implementation of the Doom first-person shooter that can extract detailed metadata from the game.

Monocular Depth Estimation Motion Estimation +3

Cannot find the paper you are looking for? You can Submit a new open access paper.