no code implementations • 7 Nov 2022 • Andrey Ignatov, Radu Timofte, Cheng-Ming Chiang, Hsien-Kai Kuo, Yu-Syuan Xu, Man-Yu Lee, Allen Lu, Chia-Ming Cheng, Chih-Cheng Chen, Jia-Ying Yong, Hong-Han Shuai, Wen-Huang Cheng, Zhuang Jia, Tianyu Xu, Yijian Zhang, Long Bao, Heng Sun, Diankai Zhang, Si Gao, Shaoli Liu, Biao Wu, Xiaofeng Zhang, Chengjian Zheng, Kaidi Lu, Ning Wang, Xiao Sun, HaoDong Wu, Xuncheng Liu, Weizhan Zhang, Caixia Yan, Haipeng Du, Qinghua Zheng, Qi Wang, Wangdu Chen, Ran Duan, Mengdi Sun, Dan Zhu, Guannan Chen, Hojin Cho, Steve Kim, Shijie Yue, Chenghua Li, Zhengyang Zhuge, Wei Chen, Wenxu Wang, Yufeng Zhou, Xiaochen Cai, Hengxing Cai, Kele Xu, Li Liu, Zehua Cheng, Wenyi Lian, Wenjing Lian
While numerous solutions have been proposed for this problem, they are usually quite computationally demanding, demonstrating low FPS rates and power efficiency on mobile devices.