Search Results for author: Quentin Delfosse

Found 9 papers, 7 papers with code

Pix2Code: Learning to Compose Neural Visual Concepts as Programs

1 code implementation13 Feb 2024 Antonia Wüst, Wolfgang Stammer, Quentin Delfosse, Devendra Singh Dhami, Kristian Kersting

The challenge in learning abstract concepts from images in an unsupervised fashion lies in the required integration of visual perception and generalizable relational reasoning.

Program Synthesis Relational Reasoning

Interpretable Concept Bottlenecks to Align Reinforcement Learning Agents

1 code implementation11 Jan 2024 Quentin Delfosse, Sebastian Sztwiertnia, Mark Rothermel, Wolfgang Stammer, Kristian Kersting

Unfortunately, the black-box nature of deep neural networks impedes the inclusion of domain experts for inspecting the model and revising suboptimal policies.

reinforcement-learning Reinforcement Learning (RL)

OCAtari: Object-Centric Atari 2600 Reinforcement Learning Environments

1 code implementation14 Jun 2023 Quentin Delfosse, Jannis Blüml, Bjarne Gregori, Sebastian Sztwiertnia, Kristian Kersting

In our work, we extend the Atari Learning Environments, the most-used evaluation framework for deep RL approaches, by introducing OCAtari, that performs resource-efficient extractions of the object-centric states for these games.

Atari Games Object +3

Boosting Object Representation Learning via Motion and Object Continuity

1 code implementation16 Nov 2022 Quentin Delfosse, Wolfgang Stammer, Thomas Rothenbacher, Dwarak Vittal, Kristian Kersting

Recent unsupervised multi-object detection models have shown impressive performance improvements, largely attributed to novel architectural inductive biases.

Atari Games Object +5

Adaptable Adapters

1 code implementation NAACL 2022 Nafise Sadat Moosavi, Quentin Delfosse, Kristian Kersting, Iryna Gurevych

The resulting adapters (a) contain about 50% of the learning parameters of the standard adapter and are therefore more efficient at training and inference, and require less storage space, and (b) achieve considerably higher performances in low-data settings.

Generative Adversarial Neural Cellular Automata

no code implementations19 Jul 2021 Maximilian Otte, Quentin Delfosse, Johannes Czech, Kristian Kersting

Motivated by the interaction between cells, the recently introduced concept of Neural Cellular Automata shows promising results in a variety of tasks.

Adaptive Rational Activations to Boost Deep Reinforcement Learning

4 code implementations18 Feb 2021 Quentin Delfosse, Patrick Schramowski, Martin Mundt, Alejandro Molina, Kristian Kersting

Latest insights from biology show that intelligence not only emerges from the connections between neurons but that individual neurons shoulder more computational responsibility than previously anticipated.

Ranked #3 on Atari Games on Atari 2600 Skiing (using extra training data)

Atari Games General Reinforcement Learning +3

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