Search Results for author: Riley Simmons-Edler

Found 7 papers, 0 papers with code

AI-Powered Autonomous Weapons Risk Geopolitical Instability and Threaten AI Research

no code implementations3 May 2024 Riley Simmons-Edler, Ryan Badman, Shayne Longpre, Kanaka Rajan

The recent embrace of machine learning (ML) in the development of autonomous weapons systems (AWS) creates serious risks to geopolitical stability and the free exchange of ideas in AI research.

AuraSense: Robot Collision Avoidance by Full Surface Proximity Detection

no code implementations10 Aug 2021 Xiaoran Fan, Riley Simmons-Edler, Daewon Lee, Larry Jackel, Richard Howard, Daniel Lee

In this paper, we introduce the phenomenon of the Leaky Surface Wave (LSW), a novel sensing modality, and present AuraSense, a proximity detection system using the LSW.

Collision Avoidance

Towards Practical Credit Assignment for Deep Reinforcement Learning

no code implementations8 Jun 2021 Vyacheslav Alipov, Riley Simmons-Edler, Nikita Putintsev, Pavel Kalinin, Dmitry Vetrov

Credit assignment is a fundamental problem in reinforcement learning, the problem of measuring an action's influence on future rewards.

Atari Games reinforcement-learning +1

QXplore: Q-Learning Exploration by Maximizing Temporal Difference Error

no code implementations25 Sep 2019 Riley Simmons-Edler, Ben Eisner, Daniel Yang, Anthony Bisulco, Eric Mitchell, Sebastian Seung, Daniel Lee

We implement the objective with an adversarial Q-learning method in which Q and Qx are the action-value functions for extrinsic and secondary rewards, respectively.

Continuous Control Q-Learning +2

Reward Prediction Error as an Exploration Objective in Deep RL

no code implementations19 Jun 2019 Riley Simmons-Edler, Ben Eisner, Daniel Yang, Anthony Bisulco, Eric Mitchell, Sebastian Seung, Daniel Lee

We then propose a deep reinforcement learning method, QXplore, which exploits the temporal difference error of a Q-function to solve hard exploration tasks in high-dimensional MDPs.

Atari Games Continuous Control +4

Q-Learning for Continuous Actions with Cross-Entropy Guided Policies

no code implementations25 Mar 2019 Riley Simmons-Edler, Ben Eisner, Eric Mitchell, Sebastian Seung, Daniel Lee

CGP aims to combine the stability and performance of iterative sampling policies with the low computational cost of a policy network.

Q-Learning Reinforcement Learning (RL)

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