no code implementations • NeurIPS 2018 • Sven Bambach, David Crandall, Linda Smith, Chen Yu
Real-world learning systems have practical limitations on the quality and quantity of the training datasets that they can collect and consider.
no code implementations • ICCV 2015 • Sven Bambach, Stefan Lee, David J. Crandall, Chen Yu
Hands appear very often in egocentric video, and their appearance and pose give important cues about what people are doing and what they are paying attention to.
no code implementations • 12 Jan 2015 • Sven Bambach
Recent technological advances have made lightweight, head mounted cameras both practical and affordable and products like Google Glass show first approaches to introduce the idea of egocentric (first-person) video to the mainstream.