Search Results for author: Tatiana Lopez-Guevara

Found 6 papers, 0 papers with code

Learning rigid-body simulators over implicit shapes for large-scale scenes and vision

no code implementations22 May 2024 Yulia Rubanova, Tatiana Lopez-Guevara, Kelsey R. Allen, William F. Whitney, Kimberly Stachenfeld, Tobias Pfaff

Simulating large scenes with many rigid objects is crucial for a variety of applications, such as robotics, engineering, film and video games.

Scaling Face Interaction Graph Networks to Real World Scenes

no code implementations22 Jan 2024 Tatiana Lopez-Guevara, Yulia Rubanova, William F. Whitney, Tobias Pfaff, Kimberly Stachenfeld, Kelsey R. Allen

Accurately simulating real world object dynamics is essential for various applications such as robotics, engineering, graphics, and design.

Friction

Learning rigid dynamics with face interaction graph networks

no code implementations7 Dec 2022 Kelsey R. Allen, Yulia Rubanova, Tatiana Lopez-Guevara, William Whitney, Alvaro Sanchez-Gonzalez, Peter Battaglia, Tobias Pfaff

Simulating rigid collisions among arbitrary shapes is notoriously difficult due to complex geometry and the strong non-linearity of the interactions.

Graph Neural Network

Physical Design using Differentiable Learned Simulators

no code implementations1 Feb 2022 Kelsey R. Allen, Tatiana Lopez-Guevara, Kimberly Stachenfeld, Alvaro Sanchez-Gonzalez, Peter Battaglia, Jessica Hamrick, Tobias Pfaff

In our fluid manipulation tasks, the resulting designs outperformed those found by sampling-based optimization techniques.

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