Search Results for author: Wojciech Pawlik

Found 2 papers, 2 papers with code

Split Moves for Monte-Carlo Tree Search

2 code implementations14 Dec 2021 Jakub Kowalski, Maksymilian Mika, Wojciech Pawlik, Jakub Sutowicz, Marek Szykuła, Mark H. M. Winands

These decisions can be viewed as separate moves, which is already a common practice in multi-action games for efficiency reasons.

Board Games

Efficient Reasoning in Regular Boardgames

2 code implementations15 Jun 2020 Jakub Kowalski, Radosław Miernik, Maksymilian Mika, Wojciech Pawlik, Jakub Sutowicz, Marek Szykuła, Andrzej Tkaczyk

We present the technical side of reasoning in Regular Boardgames (RBG) language -- a universal General Game Playing (GGP) formalism for the class of finite deterministic games with perfect information, encoding rules in the form of regular expressions.

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